This book offers me a novel approach and surprising idea of thinking. I am influenced by my country’s media on how bad the game can affect people and students’ mind and how bad games are. But this book challenges my long-time sticky idea, and it does a good job. It sounds like a gamification book or articles that me can read somewhere on the Internet, but it actually gives me more than those boring theories.
Good theory of gamification
It provides me a good understand, not just the theory of gamification. How game designers think, how they plan and write stories that are attractive, human friendly and feel very personal to you. The game challenges you, the game rewards you, the game praises you and welcomes you, the game gives you chance after chance when you keep failing.
The book author makes a good comparision with the real life. The real life challenges you, no rewards, punishes you for being wrong, makes you feel like shit when you fail and noone ever cares about how you feel.
The book makes me stop here and start thinking and observing people around me more. People are worried too much about their future, their failure and their life. Games give them what people actually dream for. It actually explains to me how people are addicted to game. It is not just people want to be fun and entertain, it is normal that people are seeking for respected, value recognition and a better life.
Understanding about sociology and psychology
The book also gives a deep understanding of how Massively Multiplayer Online Game works, how it can be used to resolve real world problems. It is quite interesting for me when the author analyzes the World of WarCraft to demonstrates how gamers actually collaborate, get to know each other and together do something to achieve the goal.
Many other examples are also useful and interesting: Wikipedia is a big multiplayer online game, where people try to collaborate, edit and create better articles to achieve a big goal together. Or this fun and interesting game: FreeRice (http://freerice.com/), where you try to achieve your goal and also help to heal the world.
The author analyzes many different aspects of a game that help people to try to achieve their goal, stick to their purposes and try again and again until they got the goal. If we know how to design a good game, we can make people work together to reach one really big goal.